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ML Engineer, Simulation Infrastructure

AI · San Francisco / Remote (US) · Full-time · $150k – $260k + equity

Build the simulation environments and infrastructure that let the team iterate on hand-mocap models without waiting on real-world collection.

What you'll do

  • Construct physically realistic hand and object interaction environments in simulation.
  • Close the sim-to-real gap between policies trained in sim and the signal collected in the field.
  • Scale up simulation data production for research and training.
  • Collaborate with the AI and collection teams to develop new training and evaluation tasks.
  • Prototype new sensor configurations in sim before they hit hardware.

What we're looking for

  • 4+ years programming in Python and/or C++.
  • Built environments in MuJoCo, PyBullet, Isaac Sim, or similar.
  • Experience improving physics simulator or rendering performance.
  • Discipline around testing - your sim stack stays correct as it grows.
  • MS or PhD in CS or related field, or equivalent demonstrated impact.

Nice to have

  • Calibration algorithms (extrinsic, intrinsic) for robotics or vision.
  • Differentiable simulation experience.

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